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Mount and blade warband necromancy mod
Mount and blade warband necromancy mod





It also has some really nice diplomacy options, like having a constable in your town/castle that can hire and train troops for you, send patrols, transfer troops between your fiefs, send messages to allies lords, among other things.

mount and blade warband necromancy mod

It also has a ton of DnD references like the ability to buy dual scimitars to be like a certain well known dark elf.Īge of Calradia Enchanced - basicaly normal warband but with more armors, weapons, a couple of new troops etc. It has magic items that actually feel magical as they are based on real DnD items: Flametongue, Vorpal longsword, Scimitar of Speed, Dwarven Thrower, etc. It adds the typical fantasy races, dwarves, elves, dark elves, orcs, and also adds a Mage nation filled with high powered mages and golems that are insanely strong though fewer in number. It also has a very elaborate process to become a Lich! You create undead soldiers and depending on your necromancy skill you can control more undead/more powerful undead. You can throw a fear spell making enemies retreat for a few seconds, throw fireball doing large AOE damage, throw lightning dealing massive damage in a straight line, etc. It adds actual working magic spells, in the form of thrown items.

mount and blade warband necromancy mod mount and blade warband necromancy mod

Barbarians reduce a random amount of damage whenever its hit, clerics heal nearby allies, Paladins get lay on hands, monks get increased unarmed damage, etc. For example: It has a working class system. It takes the regular Calradia map and keeps the regular factions, but adds to it by adding in DnD features. I'm going to suggest a mod not everyone knows about, but is really good and has a lot of cool idea that other mods feel like they should have but dont, like magic spells.







Mount and blade warband necromancy mod